Here's the weekly library swag:
"Meghan Chase has never fit in at her small-town high school, and now, on the eve of her 16th birthday, she discovers why. When her half brother is kidnapped, Meghan is drawn into a fantastical world she never imagined--the world of Faery, where anything you see may try to eat you, and Meghan is the daughter of the summer faery king. Now she will journey into the depths of Faery to face an unknown enemy . . . and beg the help of a winter prince who might as soon kill her as let her touch his icy heart. The Iron King is the first book in the Iron Fey series."
"When Miranda Barnes first sees the sleepy town of St. Yvette, Louisiana, with its moss-draped trees, above-ground cemeteries, and her grandfather's creepy historic home, she realizes that life as she knew it is officially over. Almost immediately, there seems to be something cloying at her. Something lonely and sad and . . . very pressing. Even at school and in the group project she's been thrown into, she can't escape it. Whispers when she's alone, shadows when no one is there to make them, and a distant pleading voice that wakes her from sleep. The other members in Miranda's group project, especially handsome Etienne, can see that Miranda is in distress. She is beginning to understand that, like her grandfather before her, she has a special gift of communicating with spirits who still walk the town of St. Yvette. And no matter where she turns, Miranda feels bound by their whispered pleas for help . . . unless she can somehow find a way to bring them peace."
"Before he knew about the Roses, sixteen-year-old Jack lived an unremarkable life in the small Ohio town of Trinity. Only the medicine he has to take daily and the thick scar above his heart set him apart from the other high-schoolers. Then one day Jack skips his medicine. Suddenly, he is stronger, fiercer, and more confident than ever before. And it feels great - until he loses control of his own strength and nearly kills another player during soccer team tryouts. Soon, Jack learns the startling truth about himself: he is Weirlind - part of an underground society of magical people who live among us. At the head of this magical society sit the feuding houses of the Red Rose and the White Rose, whose power is determined by playing The Game - a magical tournament in which each house sponsors a warrior to fight to the death. The winning house rules the Weir. As if his bizarre magical heritage isn't enough, Jack finds out that he's not just another member of Weirlind - he's one of the last of the warriors - at a time when both houses are scouting for a player. Jack's performance on the soccer field has alerted the entire magical community to the fact that he's in Trinity. And until one of the houses is declared Jack's official sponsor, there are no limits to what they'll do to get Jack to fight for them. . . . "
"IN A BUSY school cafeteria, a teenage girl is confronted by a classmate who questions her identity. He explains to the students who have crowded around that the girl bears an uncanny resemblance to his cousin, who was taken away by social services five years ago. Her parents abandoned her, fleeing the country after being accused of embezzling millions of dollars.
The students are intrigued, but the girl shrugs off the attention as a case of mistaken identity. As the days pass, however, the boy refuses to relent and even brings his parents in to back him up. But they are not the only adults involved. An FBI agent who has been working the case these past five years believes that whoever this girl is, she can serve as bait to help the FBI capture the fugitives."